Blog Posts in Category: Python

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Django + EVE Online
February 11, 2009

For the use of fellow Djangonauts out there, I introspected and fixed up CCP's SQL dump of EVE Online data. This means you can now get access to everything from the comforts of the Django ORM.

The project is still very new, and I'm not even sure it's going to be attractive given the table layout. At this point, it is a bunch of introspected models and a fixed up database dump ...

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Browser Games with Django (English)
July 18, 2008

Just looking through DjangoSites.org and Googling around, I'm absolutely puzzled by the lack of Django-based browser games. It is such an idea platform for developing these, yet there are only a few that are actually open to the public (some of which aren't in English, and are thus inaccessible to me). There seem to be a few games out there in French, Chinese, and some other things I don't really recognize ...

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Multi-Model Inheritance + Fixtures = Fixed
June 9, 2008

I just thought I'd take a moment to give everyone a heads up that Multi-Model Inheritance fixture dumping and loading is now fixed, as per Russ Magee's changeset 7600. This fixes a subtle problem that some of you may have seen in the form of foreign keys pointing to the wrong objects after using loaddata to restore an app.

The "pk" fields (usually 'id') in the serialized dump weren't being loaded correctly ...

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Powered by <insert here>.
March 9, 2008

Django is able to run on a number of different web servers, databases, and operating systems. This flexibility lends itself to a lot of diversity within the community, but what kind of combinations are the most common?

The developers seem to suggest that Apache2 + mod_python + Postgresql seem to be the recommended setup, but undoubtedly there are lots of others. I've heard mentions of lighttpd, FastCGI, nginx running on Windows, Linux, Mac OS X, Unix ...

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